Recent content by TRYOFF

  1. Help! Issues regarding game data transfer to non-rooted phones

    not all games uses data folder to store your data (Account details, in game data) so maybe they use a cloud server to store your data, use http tool kit to check if this game uses cloud server and check how it works, maybe they use your android id or your hardware id as an authentication system...
  2. Help! HEPL ME HOOK VECTOR3

    https://github.com/BlurryMods/Unity-Player-Scale-Changer
  3. Help! lib libgodot.so

    godot engine uses a (gdscript), scripts it will executed at runtime (as what i know), so you will find the scripts at assets folder (not the scripts only all game resources you will find it there) you can edit it as you like that if its not encrypted with AES
  4. Help! ByNameModding

    BNM::HOOK(LoadClass(OBFUSCATE_BNM("SYBO.Subway.Meta"), OBFUSCATE_BNM("AvailableCharacter")).GetMethodByName(OBFUSCATE_BNM("get_method")), update, old_update);