how to modify in safefloat ?
i have a game that uses safe float instead of obscuredfloat, how can i modify in safe float? here is safefloat code
using System;
using Il2CppDummyDll;
namespace JarviGames.Utils
{
// Token: 0x02000005 RID: 5
[Token(Token = "0x2000005")]
public struct...